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semihalkan

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  1. In the model I attached, I would like entity1 to move based on a sequence, as I assigned it, but entity2 to to go in at transfer node1, and as it reaches the crossroads, go to alternative paths, path8-9-10, with 5% probability each. As far as I know this is not doable since they are different different routing logics, one is based on a sequence, and the other is on a probabilistic manner. Am I wrong? Entity based routing logic.spfx
  2. That is not possible since I need to see the entity moving on a path. I am trying to point out must-have characteristics of my system so that they can be a part of the solution. I know it would be much easier if I just describe you the end result I am trying to achieve, but I can't do that since the cases I work on are military cases and it is stricly prohibited to share them. I am trying to give you as much information as possible without actually giving away the military tactics. Thanks for your assistance
  3. Unfortunately, two things that you considered problems are the things that are crucial to the model. First, the vehicle needs to move to transfer node 1 once it drops off entities at transfer node 2. That is a must. It needs to wait there until entities leave the server. Second, your assumption to have the entity and the vehicle to move concurrently is wrong. The problem would have been way easier if that was the case. The entity needs to start moving to transfer node 3 only when the transport arrives there. Think of it as a vehicle with a crane, pulling up a man from a deep well, where there is no ladder. Hence, the entity can only move up (in this case move to transfer node 3), after the vehicle gets there.
  4. Here. When you run the model, you can see that the entity calls for the ride at output@server1 to transfer node 3. Once the transport arrives at transfer node 3, the entity starts moving to transfer node 3. But when they meet there,the vehicle doesn't pick up the entity and move along, and that is my problem. I want the vehicle to pick up the entity, and move to sink. Thanks Model1.spfx
  5. It worked but, another problem followed up. This time, the transport moves to node that it is supposed to pick up the entities, but it doesn't pick them up and just waits there. I figured, I need to release the transport first, so that the entities can get on. But this time, the transport moves on before it picks up the entities. (Entities are not at the meeting node yet since they first wait for the transport to get there.) What should I do?
  6. Sorry, I wasn't clear enough before. I added the move step to node1 already, but I think I need to make some changes with the transport as well, because when I run the model, I get an error message that says "Cannot move '1' objects because the number of resources owned and satisfying the request condition is only '0'." The transport's routing type is 'On Demand' and its its idle action is 'Go to Home'. When the entity arrives at node 1 and runs the 'move' process, the transport is located at its predefined home.
  7. It worked. Thanks Dave
  8. Hi, First, I would like a source to be able to send two different entites at a certain order, and stop. All the learning material about this is on a probabilistic basis, but in my case, it should be deterministic, such as, entity1 first, entity2 next and then stop. Next thing is, I would like a server to apply different processing times to different entites. As I said above, learning material explains how to do this in a probabilistic manner, but don't say anything about deterministic cases, where it should be easier, yet it is not. Thanks in advance.
  9. Hi, I would like to call for the ride, before an entity arrives at the node where it will be loaded. For example, if the entity is at node 1, I would like it to request the transport at that node. When the request is sent, The transport will start moving its way to node 2. Once the transport arrives at node 2, entity will start moving its way to node 2 and load to the transport. Thanks in advance
  10. Hi, I would like an entity to wait at a certain transfer node until a server is idle. I know I am supposed to add a process to that node that says that, but I couldn't come up with an expression. Thanks in advance
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