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bennodual

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Posts posted by bennodual

  1. Hi


    I want to change a state-variable of each entity of a specific type. I am trying to reach this goal by using a search-step in a Process. The process is executed correctly but the search-step is not doing anything.


    I have set the following values for the search-step:


    CollectionType: EntityPopulation

    Entity Type: Besucher

    Search Type: Forward

    Match Condition: True

    Limit: Infinity


    The goal is that each entity of Type Besucher should flow to the "Found"-Branch where I have created an assign-step for changing the state.


    But the Step following the "Found"-Branch is never reached and also the Step following the "Original"-Branch is never reached (I have set a breakpoint at thia steps.)


    I have also attached a screenshot.


    I hope, someone can help me.

    2016-12-19_17-16-44.png.046147e1d2cd4e9d4b8d5a0765364252.png

  2. Hi


    I have created an object and need now a property of type table for this object.

    The tables which can set for this property should have a defined schema (two columns, the first of type datetime and the second of type real).


    My question is: Is it possible to pretend the Definition of the Schema for the tables, which can be assigned to my property?


    Thanks for your help.

    Thomas

  3. Hi


    I have created a subclass of Entity and named it AgentBase. My new Entitytype AgentBase contains a station and a queue which is showing the content of the station.

    I have added a process OnCreated which is creating two additional AgentBase-Object and transfer the additional to the station. I have now two problems:

    - There is only one entity shown in the queue with the contents of the station - instead the two. I want to show all in a line.

    - The showing entity in the queue have the wrong direction


    I have added my project where you can see the problems. Hopefully someone can help me.

    Thank you.


    Best Regards

    Thomas

    AgentLibrary.spfx

  4. Hi


    I want to modelling the following problem:


    A source1 is creating Entities which are wander in free space.

    Another source2 is creating other Entities. This entities acts as firefighters and should be able to pick up other entities which are created from source1. When an entity of source1 has a value of a specified property below a minimal-value (the health) it should be picked up by a firefighter-entity which was created from source2.


    Can someone give me some hints, how I can modeling the firefighter-entity to pickup other entities? - Thank you for your help.


    Best Regards, Thomas

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