CarelL Posted December 9, 2013 Share Posted December 9, 2013 I would like to model a vehicle that moves vertically alongside racking and then enters a certain rack lane and transfers a pallet. I saw the examples in the crane library and thought the lift properties would be what I am after. Though I am struggling to sub class or build a new vehicle class which includes the lift functionality to be able to move vertically. Please have a look at my model which includes the lift and also a normal vehicle. Any help or suggestions would be much appreciated. Transporter_Racking_example.spfx Link to comment Share on other sites More sharing options...
MEagar Posted December 10, 2013 Share Posted December 10, 2013 Try positioning the nodes in the vertical....if the node is not connected to a path, you might have to use the transfer block.... Link to comment Share on other sites More sharing options...
CarelL Posted December 10, 2013 Author Share Posted December 10, 2013 The nodes are already in vertical alignment and the transporter follows the path. My problem is that the vehicle must visually move up without changing position. It must work like a lift going up or down. Similarly to mole racking. A car must transfer the pallets up to a rack lane and then drive into that particular lane. Link to comment Share on other sites More sharing options...
MEagar Posted December 10, 2013 Share Posted December 10, 2013 Okay, cant open your model but I will try to explain.... Insert a Node on the floor where the vehicle is at the bottom of the lift....pos A -> f(x|y|z) = f(0,0,0)... Put an additional node at floor/Level 1...pos B -> f(x|y|z)=f(0,1,0)... and... Option 1: connect with a path where along vehicle can travel; in the vertical.... Option 2 : use a transfer block to move transporter between nodes.... Every time you direct the transporter to the destination node which is pos B...it will travel horizontally to pos A and then vertically to pos B... Use the shift->up key as a shortcut....This works.... Link to comment Share on other sites More sharing options...
MEagar Posted December 10, 2013 Share Posted December 10, 2013 Further more for the animation such that it does not look like the transporter is lifting off like a rocket.....use symbols (rotate transporter) and the onentered process..... Link to comment Share on other sites More sharing options...
CarelL Posted December 10, 2013 Author Share Posted December 10, 2013 Where on the node do i put in the position values? Or do I do it in the process? Link to comment Share on other sites More sharing options...
MEagar Posted December 10, 2013 Share Posted December 10, 2013 click on the node and check the properties: GENERAL->Physical Characteristics-> Location -> Y if I am not mistaken.... Link to comment Share on other sites More sharing options...
CarelL Posted December 10, 2013 Author Share Posted December 10, 2013 I have put the nodes vertically above each other, so i think the xyz values are already what they should be. When the vehicle move up and down these nodes the vehicle changes to an upright position when traveling up to a rack/node. This however is not what i want. What I want to achieve is to keep the vehicle in a flat position as if it is standing and only the height changes. It then functions as Mole pallet vehicle Am I missing something? Link to comment Share on other sites More sharing options...
MEagar Posted December 10, 2013 Share Posted December 10, 2013 Further more for the animation such that it does not look like the transporter is lifting off like a rocket.....use symbols (rotate transporter) and the onentered process..... Link to comment Share on other sites More sharing options...
CarelL Posted January 6, 2014 Author Share Posted January 6, 2014 I still need suggestions on the logic for a vehicle to travel upwards to a rack and also downwards. Can this be done? I am looking for similar functions to the crane library lift function but I struggle to implement this with a vehicle since the crane objects depend on each other. Please assist or advise. Link to comment Share on other sites More sharing options...
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