jingalls Posted December 29, 2014 Posted December 29, 2014 After some experimentation I have figured out how to get entities to interact directly with other entities, without having to add any code on the model level. By using the call: (first entity).location.parent.model.(second entity) inside a search or other process block inside the first entity I can access and manipulate the second entity. Example Model 1 - Ball Toss With Arch Simple Model to show different entities throwing a "ball" back and forth Example Model 2 - RvB Model to show entities "fighting" each other. In this model the entities interact with each other by reducing HP and destroying other entities Ball Toss with Arch.spfx RvBv4.spfx
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