jingalls Posted December 29, 2014 Share Posted December 29, 2014 After some experimentation I have figured out how to get entities to interact directly with other entities, without having to add any code on the model level. By using the call: (first entity).location.parent.model.(second entity) inside a search or other process block inside the first entity I can access and manipulate the second entity. Example Model 1 - Ball Toss With Arch Simple Model to show different entities throwing a "ball" back and forth Example Model 2 - RvB Model to show entities "fighting" each other. In this model the entities interact with each other by reducing HP and destroying other entities Ball Toss with Arch.spfx RvBv4.spfx Link to comment Share on other sites More sharing options...
agraunke Posted January 5, 2015 Share Posted January 5, 2015 What sprint were these models made in? -Adam Link to comment Share on other sites More sharing options...
jingalls Posted January 5, 2015 Author Share Posted January 5, 2015 Version 7.114.11717.26652 Link to comment Share on other sites More sharing options...
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