Jump to content

Recommended Posts

Posted

After some experimentation I have figured out how to get entities to interact directly with other entities, without having to add any code on the model level.


By using the call: (first entity).location.parent.model.(second entity)

inside a search or other process block inside the first entity I can access and manipulate the second entity.


Example Model 1 - Ball Toss With Arch

Simple Model to show different entities throwing a "ball" back and forth


Example Model 2 - RvB

Model to show entities "fighting" each other. In this model the entities interact with each other by reducing HP and destroying other entities

Ball Toss with Arch.spfx

RvBv4.spfx

×
×
  • Create New...