tulach Posted January 1, 2015 Share Posted January 1, 2015 I want to create library of warehouse objects. This should have a hierarchy (one storage cell, rack composed of those cells and aisles composed of racks), I want vehicles to go through those objects for example enter aisle, than enter rack and cell, after that another cell/cells in rack, than the same in another aisle. But vehicle (or entity) have the problem, that thay cannot see through objects they don't know what is behing. So if they are ordered just to move through some objects, thay will fail to do so. Is there any good approach to solve this? Or is it better to just have cells and connect them on model level? Link to comment Share on other sites More sharing options...
ASagan Posted January 17, 2015 Share Posted January 17, 2015 This was something I was dealing with quite awhile ago, it is possible with fixed route vehicles, and there are tricks to get it working with other types of routing. I did it with fixed route vehicles with a few steps INSIDE the object the vehicle would go into. I've attached a fairly old example that might help FixedRouteVehicleEnteringSubModel.spfx Link to comment Share on other sites More sharing options...
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