antonio6vieira Posted July 27, 2015 Share Posted July 27, 2015 Hi! I'd like to update a previous problem I've had in this topic -> http://www.simio.com/forums/viewtopic.php?f=6&t=2079 The problem is basicaly the same. The provided solution was to create an entity and have it seize the worker, so that he'd go to another place and do something. However, now I face a situation in which the worker on idle has to help another worker that is being seized by an entity in a server, in order for the process time to decrease. So now the possibility of creating an entity and have it seize the worker cannot be used. Any help? Link to comment Share on other sites More sharing options...
antonio6vieira Posted July 28, 2015 Author Share Posted July 28, 2015 Some help please? Thanks Link to comment Share on other sites More sharing options...
antonio6vieira Posted July 30, 2015 Author Share Posted July 30, 2015 Some directions please? I'm really having trouble with this... Thanks Link to comment Share on other sites More sharing options...
dsturrock Posted July 30, 2015 Share Posted July 30, 2015 In the attached model I have the first worker working at server1 for 5 minutes, then idle. The second worker starts working at server2 at time 1, but immediately also requests help from the first worker. As soon as he gets that help the remainder of the job goes twice as fast. This was implemented using model states for expediency, but if I did it "for real" I would probably imbed the logic in a custom server.IncrementalWorkerAllocation.spfx Link to comment Share on other sites More sharing options...
antonio6vieira Posted August 4, 2015 Author Share Posted August 4, 2015 Thanks That helped alot Link to comment Share on other sites More sharing options...
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