luizfvpereira Posted November 3, 2016 Posted November 3, 2016 Is there a way to trigger an event every X seconds? I can do this using an auxiliar source that triggers the event whenever an entity is generated and I place the interarrival time at the desired value. I was hoping there would be a better method to do so (if I need N events with different cycle times I can't just build N sources and sinks...
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