zakiayyubi Posted January 10, 2019 Share Posted January 10, 2019 Hi - I am trying to relocate nodes during run time using Relocate Object step. It works if my nodes are not connected by any links, otherwise it does not. I want my entities to follow a Network Path in Travel step, therefore, it is crucial that my nodes are connected. Any suggestion how I could achieve this? My aim is to avoid collisions when entities travel from one node to other in free space, only way I know to achieve this is through Travel step. Thanks, Zaki Link to comment Share on other sites More sharing options...
MEagar Posted January 10, 2019 Share Posted January 10, 2019 You need to re-assign the x and z coords of the node during run time (i.e. Node.Location.X and Node.Location.Z).... Best way to do this is with a table with an object reference property..... 1 Link to comment Share on other sites More sharing options...
zakiayyubi Posted January 11, 2019 Author Share Posted January 11, 2019 Thanks Mark. I am reassigning X & Z coordinates in one of my logic but I am not unable to avoid entity collisions. Link to comment Share on other sites More sharing options...
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