zakiayyubi Posted January 10, 2019 Posted January 10, 2019 Hi - I am trying to relocate nodes during run time using Relocate Object step. It works if my nodes are not connected by any links, otherwise it does not. I want my entities to follow a Network Path in Travel step, therefore, it is crucial that my nodes are connected. Any suggestion how I could achieve this? My aim is to avoid collisions when entities travel from one node to other in free space, only way I know to achieve this is through Travel step. Thanks, Zaki
MEagar Posted January 10, 2019 Posted January 10, 2019 You need to re-assign the x and z coords of the node during run time (i.e. Node.Location.X and Node.Location.Z).... Best way to do this is with a table with an object reference property..... 1
zakiayyubi Posted January 11, 2019 Author Posted January 11, 2019 Thanks Mark. I am reassigning X & Z coordinates in one of my logic but I am not unable to avoid entity collisions.
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