mtila21 Posted September 26, 2019 Share Posted September 26, 2019 Any ideas on how to model a no-fly zone? Specifically, I have vehicles that represent aircraft and use free space only. But, these aircraft need to avoid certain areas or no-fly zones. Is there a way to allow a vehicle to run in free space only, but not go in certain areas? Any thoughts would be greatly appreciated!! Link to comment Share on other sites More sharing options...
lstretton Posted October 18, 2019 Share Posted October 18, 2019 I've attached a small model that demonstrated a very simple example of the behavior you're after. The entities divert in only 1 dimension (X). The entities periodically recheck (every second) whether they've crossed a defined X threshold. When they cross the threshold they divert in the Y direction in either a positive or negative direction (using Random.Discrete) and then resume course towards the destination. Hope this is helpful. Lucas. Free Space Diversion.spfx Link to comment Share on other sites More sharing options...
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