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Multiple workers required at station


DRThiele

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I am trying to introduce workers into a model for the first time and have set up:

# a pool of 5 workers at a home node

# a second node at the server

a bi-directional path between these two nodes


I've inserted add-on processes into the "entered" and "exited" fields for the server to seize and release workers. This works fine if the number of workers is set to one but if I call two or more workers they will move to the server but then stall the DefaultEntities at the input node to the server rather than processing them


What am I missing


Thanks


Dennis

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Hi Dennis,


Make use of two unidirectional paths and set allow passing to true. This should solve your problem.


There is a probably constraint on the bidirectional path which doesn't allow workers to reach the node.


Hope this helps,

Willem

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Thanks Willem


This solution worked for the bidirectional path as well provided I allowed passing as you suggest


Disappointing result however is that the workers are now stacked on top of each other so it is not evident from the animation that there is more than one worker at the Server


The other animation issue I'm trying to work through is that when the workers return to the home node they to not re-enter the queue but stay on the path at the node ~ again stacked on top of each other


Any additional advice would be welcome


Regards


Dennis

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