MarcoJHB Posted April 10, 2018 Share Posted April 10, 2018 Hi all, I'm busy with creating simulation games that replicate the various concepts in Lean Six Sigma. These include impacts of variation in a system, multitasking effects, etc. If anyone is interested I can clean them up a bit and share them here. They work great for teaching people the various concepts, as I've added the ability to change the inputs to get different throughput/cycle time and work in progress results. Link to comment Share on other sites More sharing options...
jkirby Posted April 11, 2018 Share Posted April 11, 2018 That would be great if you would share those here. Thank you, Judy Link to comment Share on other sites More sharing options...
gocken Posted April 11, 2018 Share Posted April 11, 2018 support! and if possible that would be great to populate them with appropriate descriptions Link to comment Share on other sites More sharing options...
jzhou Posted April 12, 2018 Share Posted April 12, 2018 simulation itself can apply lean sixsigma framrwork~ Link to comment Share on other sites More sharing options...
MarcoJHB Posted April 17, 2018 Author Share Posted April 17, 2018 Hi all, I'm still a bit new to simulations, but here is the first one, it's a Dice Game used to reflect the effects of variation in a business. Often people will assume that just because you have good and bad days, your variation will eventually average out. This uses a simple claims process, where a task is dependant on the previous task, and can only handle what is currently in its work in progress pile (not what is coming next). The game works like this: - Each day, a person rolls his/her dice - This determines his/her current capacity (same for the customer) - The process can't take from the previous pile (even if they have excess capacity) The simulation highlights the effects of balancing flow, not capacity. I've added some properties that you can change at each one of the stations, such as a constant dice role or reduced variation. Last week my BPO team played the game (only for 10 days), then I showed them the simulation that runs for 200 days. Playing around with the different properties was also interesting and insightful. Any improvement comments are more than welcome, like I said, I'm still learning. Have fun! DiceGame_V3.spfx Link to comment Share on other sites More sharing options...
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