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How can I access one of the states of an entity that is in another object?


Javiera

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Hello Everyone, please can someone help me with this situation?

I want to use a Server as a storage place, entities coming out of it go into the MemberInput of a Combiner. I want the number of entities that leave the Server to depend on the state of the entity that will enter the ParentInput of the Combiner.

How can I access the state of the parent entity that will enter the combiner from the Output Node of the Server?

Thank you very much, Greetings!

14.10.spfx

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